WORKING WITH A STUDENT WITH A BEHAVIORAL DISORDER. DIAGNOSIS AND RECOMMENDATIONS
Nr. Crt. | Document | EN | PL | PT | SK | RO | EL |
1 | Working with a student with a behavioral disorder. Diagnosis and recommendations | download | download | download | download | download | download |
EXTRA SLIDES 3D WORLD
Nr. Crt. | Extra slides 3D World | EN | PL | PT | SK | RO | EL |
1 | Introduction | download | download | download | download | download | download |
FINAL CONFERENCE
Conference Programme - 24.09.2021
CONFERENCE LIVE TRANSMISSION - 24.09.2021 - 10.00 (Poland Time)
Important dates:
- submitting the application form (with an abstract in English - max. 1000 characters with spaces): 10.12.2020
- confirmation of the acceptance of the paper: 22.12.2020
- submission of the article for print: 01.03.2021
- confirmation of acceptance of the article for publication: 15.03.2021
- payment of the publication fee: 30.03.2021
- distribution of the conference program: 01.09.2021
NEWSLETTERS
WORKSHOPS ON GIVING VOICE TO TEACHER AND CHILDREN - GREECE
KNOWLEDGE RESOURCES FOR GAME COURSE
LEARNING UNITS & MATERIALS
Nr. Crt. | Scenario | EN | PL | PT | SK | RO | EL |
1 | Introduction | download | download | download | download | download | download |
2 | Problems in relationships with adults | download | download | download | download | download | download |
3 | Problems in peer relationships | download | download | download | download | download | download |
4 | Problems in interactions with the group | download | download | download | download | download | download |
5 | Problems with relationship to oneself | download | download | download | download | download | download |
6 | Problems in task situations | download | download | download | download | download | download |
Bibliography to learning materials
ONLINE GAME
MAIN INTELLECTUAL OUTCOMES OF THE PROJECT
1. Evidence-based learning outcomes for topic of problematic children behaviour (O1)
- O1-A1: Research tools for the collection and analysis of evidence to define the Game learning outcomes (M1-M2)
- O1-A2: Input collection for problematic children behaviour training needs (M3-M4)
- O1-A3: Definition of the Game learning outcomes (M5-M6)
2. Game learning units & materials (O2)
- O2-A1: Grouping of learning outcomes into GAME learning units (M7-M8)
- O2-A2: Development of GAME learning and assessment materials (M9-M13)
3. The Game online game (O3)
- O3-A1: Gaming platform
- O3-A2: Content Authoring & Application of Gaming Methods
4. Knowledge resources for Game course (O4)
- O4-A1: Development of GAME knowledge resources for course providers (M18-M21)
- O4-A2: Consultation on GAME knowledge resources and course (M21-M24)
5. Five workshops on problematic children behaviour to promote Game results and pilot-test the learning materials (E1-E5)
6. Final Conference to launch Game results (E6).