UsinG online gAMe to tackle Early school leaving and reducing behavioural difficulties among pupils

     

    Results

    Curriculum

    Needs analysis report

     

    WORKING WITH A STUDENT WITH A BEHAVIORAL DISORDER. DIAGNOSIS AND RECOMMENDATIONS

     

    Nr. Crt. Document EN PL PT SK RO EL
    1  Working with a student with a behavioral disorder. Diagnosis and recommendations download download download download download download

     

     

    EXTRA SLIDES 3D WORLD

     

    Nr. Crt. Extra slides 3D World EN PL PT SK RO EL
    1  Introduction download download download download download download

     

     

    FINAL CONFERENCE

    Photo Gallery

    Conference Programme - 24.09.2021

    CONFERENCE LIVE TRANSMISSION - 24.09.2021 - 10.00 (Poland Time)

    Announcement - 08.12.2020

    Announcement

    Conference materials (.zip)

    Important dates:

    • submitting the application form (with an abstract in English - max. 1000 characters with spaces): 10.12.2020
    • confirmation of the acceptance of the paper: 22.12.2020
    • submission of the article for print: 01.03.2021
    • confirmation of acceptance of the article for publication: 15.03.2021
    • payment of the publication fee: 30.03.2021
    • distribution of the conference program: 01.09.2021

     

     

    NEWSLETTERS

     

     

     

    WORKSHOPS ON GIVING VOICE TO TEACHER AND CHILDREN - GREECE

    Photo Gallery

     

     

    KNOWLEDGE RESOURCES FOR GAME COURSE

     

    All documents (.zip archive)
    Nr. Crt. File EN PL PT SK RO EL
    1  Attendance Register GAME download download download download download download
    2  Certificate of participation GAME  download download download download download download
    3  Course Planning Schedule GAME download download download download download download
    4  Course Guidelines GAME download download download download download download
    5  Course Budget GAME download download download download download download
    6  Course Checklist GAME download download download download download download
    7  Course Survey GAME download download download download download download
    8  Invitation to learners GAME download download download download download download
    9  Knowledge Resources Brochure GAME download download download download download download
    10  Knowledge resources Leaflet GAME download download download download download download
    11  Model for Press release announcement of the course GAME download download download download download download
    12  Registration form GAME download download download download download download

     

     

    LEARNING UNITS & MATERIALS

     

    Nr. Crt. Scenario EN PL PT SK RO EL
    1  Introduction download download download download download download
    2  Problems in relationships with adults download download download download download download
    3  Problems in peer relationships download download download download download download
    4  Problems in interactions with the group download download download download download download
    5  Problems with relationship to oneself download download download download download download
    6  Problems in task situations download download download download download download

     

    GAME learning units & materials EN PT EL

     

    Bibliography to learning materials

     

     

    ONLINE GAME

    GAME BOOK MANUAL EN PL PT RO SK EL

     

     

     

     

    MAIN INTELLECTUAL OUTCOMES OF THE PROJECT

     

    1. Evidence-based learning outcomes for topic of problematic children behaviour (O1)

    • O1-A1: Research tools for the collection and analysis of evidence to define the Game learning outcomes (M1-M2)
    • O1-A2: Input collection for problematic children behaviour training needs (M3-M4)
    • O1-A3: Definition of the Game learning outcomes (M5-M6)

     

    2. Game learning units & materials (O2)

    • O2-A1: Grouping of learning outcomes into GAME learning units (M7-M8)
    • O2-A2: Development of GAME learning and assessment materials (M9-M13)

     

    3. The Game online game (O3)

    • O3-A1: Gaming platform
    • O3-A2: Content Authoring & Application of Gaming Methods

     

    4. Knowledge resources for Game course (O4)

    • O4-A1: Development of GAME knowledge resources for course providers (M18-M21)
    • O4-A2: Consultation on GAME knowledge resources and course (M21-M24)

     

    5. Five workshops on problematic children behaviour to promote Game results and pilot-test the learning materials (E1-E5)

    6. Final Conference to launch Game results (E6).


    Project title: UsinG online gAMe to tackle Early school leaving and reducing behavioural difficulties among pupils
    Project code: 2019-1-PL01-KA201-064865
    This project has been founded with support from the European Commission. The European commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the national agency and commission cannot be held responsible for any use which may be made of the information contained therein.
    Numele Proiectului: Utilizarea jocului online GAME ca metodă de prevenire a abandonului școlar și a reducerii comportamentului necorespunzător în rândul elevilor
    Cod proiect: 2019-1-PL01-KA201-064865
    Realizarea acestui proiect a fost posibilă cu sprijinul Comisiei Europene. Sprijinul Comisiei Europene pentru producerea acestei publicații nu constituie o aprobare a conținutului, acesta reprezentând doar opiniile autorilor, iar Agenția Națională și Comisia nu vor fi responsabile pentru nicio utilizare a informaíilor prezentate .
    Názov projektu: Využite online hry pri riešení predčasného skončenia školskej dochádzky a na zlepšenie problematického správania sa žiakov
    Číslo projektu: 2019-1-PL01-KA201-064865
    Podpora Európskej komisie na výrobu tejto publikácie nepredstavuje súhlas s obsahom, ktorý odráža len názory autorov, a Komisia nemôže byť zodpovedná za prípadné použitie informácií, ktoré sú v nej obsiahnuté.
    Τίτλος του έργου: Χρήση ηλεκτρονικών παιχνιδιών για την αντιμετώπιση της πρόωρης εγκατάλειψης του σχολείου και τη μείωση των προβλημάτων συμπεριφοράς μεταξύ των μαθητών
    Κωδικός έργου: 2019-1-PL01-KA201-064865
    Το έργο αυτό χρημοτοδοτήθηκε απο την Ευρωπαϊκή Επιτροπή. Η υποστήριξη της Ευρωπαϊκής Επιτροπής για την παραγωγή αυτής της έκδοσης δεν αποτελεί θεώρηση του περιεχομένου που αντικατοπτρίζει μόνο τις απόψεις των δημιουργών και δεν μπορεί να θεωρηθεί υπεύθυνη η εθνική υπηρεσία και η επιτροπή για οποιαδήποτε χρήση των πληροφοριών που περιέχονται εκεί.
    Título do projeto: Utilizar o Game online parA coMbater o abandono Escolar precoce e reduzir as dificuldades comportamentais entre os alunos
    Código do projeto: 2019-1-PL01-KA201-064865
    Este projeto foi fundado com o apoio da Comissão Europeia. O apoio da Comissão Europeia para a produção desta publicação não constitui endosso ou aprovação do conteúdo, que reflete apenas as opiniões dos autores, da agência e comissão nacionais, não podem ser responsabilizadas por qualquer uso que possa ser feito das informações nela contidas.
    Tytuł projektu: Wykorzystanie gry online w celu rozwiązania problemu przedwczesnego opuszczania systemu edukacji i ograniczenia zaburzeń zachowania wśród uczniów
    Kod projektu: 2019-1-PL01-KA201-064865
    Ten projekt został zrealizowany przy wsparciu finansowym Komisji Europejskiej. Publikacje odzwierciedlają jedynie stanowisko jej autorów i Komisja Europejska oraz Narodowa Agencja Programu Erasmus+ nie ponoszą odpowiedzialności za jej zawartość merytoryczną.