UsinG online gAMe to tackle Early school leaving and reducing behavioural difficulties among pupils

     

    About the project

    School climate and class largely affects the overall results of school work, motivation, job performance, satisfaction of staff and students (parents indirectly) with the school. It’s also affects the way how teacher communicate with her/his pupils, and creates relationships between teachers and pupils. Building a relationship of teacher and pupil is dependent on the ability of teachers taken their immediacy, humor, ability to listen, accept, or acceptance.

    These skills of teachers are particularly important now that societies see increasing problems with ESL, levels of tension and aggression, which is also transmitted on the behavior of children in schools.

    Education concept across Europe therefore needs to overcome stereotypical interaction schemes between teachers and students that adversely affect the performance of pupils and development his positive attitude towards learning.

    These are techniques that many teachers lack, because it was not part of their training. The project aims to address this gap and provide the needed training using extencively interactive learning tools.

    Project GAME is directed mainly to teachers from primary and secondary schools. Elaborated products (game) will provide especially elaborated content which will increase knowledge, skills and competences of teachers.

     

    The main objectives of GAME can be defined as follows:

    OBJ1: Enhance access for teachers to the training in the area of SEBD, developing online game and open educational resources tailored to needs of teachers.

    OBJ2: Introduce a modern training delivery method, enabling teachers to follow flexible learning pathways as regards the acquisition of skills relevant to the problematic children behaviour in an informal context.

    OBJ3: Enable municipalities, VET providers and associations of vulnerable/disadvantage groups to offer courses to parents or social workers with the aim to improve situation with the problematic children.

    OBJ4: Ensure sustainability of project results through the active involvement of public VET providers, social organisations and municipalities in the partnership countries.


    Project title: UsinG online gAMe to tackle Early school leaving and reducing behavioural difficulties among pupils
    Project code: 2019-1-PL01-KA201-064865
    This project has been founded with support from the European Commission. The European commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the national agency and commission cannot be held responsible for any use which may be made of the information contained therein.
    Numele Proiectului: Utilizarea jocului online GAME ca metodă de prevenire a abandonului școlar și a reducerii comportamentului necorespunzător în rândul elevilor
    Cod proiect: 2019-1-PL01-KA201-064865
    Realizarea acestui proiect a fost posibilă cu sprijinul Comisiei Europene. Sprijinul Comisiei Europene pentru producerea acestei publicații nu constituie o aprobare a conținutului, acesta reprezentând doar opiniile autorilor, iar Agenția Națională și Comisia nu vor fi responsabile pentru nicio utilizare a informaíilor prezentate .
    Názov projektu: Využite online hry pri riešení predčasného skončenia školskej dochádzky a na zlepšenie problematického správania sa žiakov
    Číslo projektu: 2019-1-PL01-KA201-064865
    Podpora Európskej komisie na výrobu tejto publikácie nepredstavuje súhlas s obsahom, ktorý odráža len názory autorov, a Komisia nemôže byť zodpovedná za prípadné použitie informácií, ktoré sú v nej obsiahnuté.
    Τίτλος του έργου: Χρήση ηλεκτρονικών παιχνιδιών για την αντιμετώπιση της πρόωρης εγκατάλειψης του σχολείου και τη μείωση των προβλημάτων συμπεριφοράς μεταξύ των μαθητών
    Κωδικός έργου: 2019-1-PL01-KA201-064865
    Το έργο αυτό χρημοτοδοτήθηκε απο την Ευρωπαϊκή Επιτροπή. Η υποστήριξη της Ευρωπαϊκής Επιτροπής για την παραγωγή αυτής της έκδοσης δεν αποτελεί θεώρηση του περιεχομένου που αντικατοπτρίζει μόνο τις απόψεις των δημιουργών και δεν μπορεί να θεωρηθεί υπεύθυνη η εθνική υπηρεσία και η επιτροπή για οποιαδήποτε χρήση των πληροφοριών που περιέχονται εκεί.
    Título do projeto: Utilizar o Game online parA coMbater o abandono Escolar precoce e reduzir as dificuldades comportamentais entre os alunos
    Código do projeto: 2019-1-PL01-KA201-064865
    Este projeto foi fundado com o apoio da Comissão Europeia. O apoio da Comissão Europeia para a produção desta publicação não constitui endosso ou aprovação do conteúdo, que reflete apenas as opiniões dos autores, da agência e comissão nacionais, não podem ser responsabilizadas por qualquer uso que possa ser feito das informações nela contidas.
    Tytuł projektu: Wykorzystanie gry online w celu rozwiązania problemu przedwczesnego opuszczania systemu edukacji i ograniczenia zaburzeń zachowania wśród uczniów
    Kod projektu: 2019-1-PL01-KA201-064865
    Ten projekt został zrealizowany przy wsparciu finansowym Komisji Europejskiej. Publikacje odzwierciedlają jedynie stanowisko jej autorów i Komisja Europejska oraz Narodowa Agencja Programu Erasmus+ nie ponoszą odpowiedzialności za jej zawartość merytoryczną.